SpaceSmores: An Adventure In Space Camping!
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So, what are the features?

Although the game isn't even in development yet, I have a pretty good idea of the features I want to have on release and how I want them to look. I made up a crude impression of the style of UI I want to go with for the main menu, which can be seen below.

Since I made the image I have decided that I want to use a HTML5/JavaScript engine to make the game, rather than create my own engine in Java. This will save time, and probably a lot of bugs. You will probably see the game in development during the 2013 RasPiThon.
Picture
An impression of the Space Smores main GUI.
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